Imitation game: how copies can solve our cultural heritage crises
Felicity Strong (2016). Imitation game: how copies can solve our cultural heritage crises. The Conversation. 4 December.
| Title | Imitation game: how copies can solve our cultural heritage crises |
|---|---|
| Publication Date | 4th Dec 2016 |
| Author | Felicity Strong |
| Source | The Conversation |
| Country | General |
| Region | General |
| Art type | Art, Antiquities |
| Subject | Preservation |
| Comments | The author of this piece contemplates the pros and cons of preservation at the expense of historical context and authenticity - from introducing 3D-printed copies of art and antiquities to preventative relocation of threatened monuments. |
| Link | https://theconversation.com/imitation-game-how-copies-can-solve-our-cultural-heritage-crises-69346 |
| Permalink | https://web.archive.org/web/20161205085308/https://theconversation.com/imitation-game-how-copies-can-solve-our-cultural-heritage-crises-69346 |